// mogry
// Generated by Microsoft (R) HLSL Shader Compiler 9.26.952.2844
//
// Parameters:
//
//   float4 DirLightColors;
//   float4 DirLightDirections;
//   float4 FirstLightFlag;
//   sampler2D _sampler_01;
//   sampler2D _sampler_diffuseColor;
//   sampler2D _sampler_shininess;
//   sampler2D _sampler_specularColor;
//   float albedo;
//   float3 ambientColor;
//   float3 ambientLightColor;
//   float backLightEdge;
//   float colorLimit;
//   float drawEnvBlendRatio;
//   samplerCUBE drawEnvCubeMap;
//   sampler2D edgeControlFuzzColorMap;
//   float3 envMapColor;
//   float4 externalEdgeControlColor;
//   float4 externalRainDropScale;
//   float externalReflectMapScale;
//   float4 fogColor;
//   float fresnelEnvMapBias;
//   sampler2D fuzzColorMap;
//   float3 grace00;
//   float3 grace10;
//   float3 grace11;
//   float3 grace1_1;
//   float3 grace20;
//   float3 grace21;
//   float3 grace22;
//   float3 grace2_1;
//   float3 grace2_2;
//   float3 latitudeParam;
//   sampler2D lightToneMap;
//   float4 modulateColor;
//   float normalPower;
//   samplerCUBE rainChrCubeReflectMap;
//   float3 reflectivityEnvMap;
//   float reverseRatio;
//   float4 rootPos;
//   float3 scatterColor;
//   float4 shadowColor;
//   float4 shadowFadeParam;
//   sampler2D shadowMap;
//   float4 shadowOffset0[4];
//   float4 shadowOffset1[4];
//   float4 shadowProjMatrix0[4];
//   float4 shadowProjMatrix1[4];
//   float4 shadowProjMatrix2[4];
//   float4 shadowProjMatrix3[4];
//   float4 shadowSplitRange;
//   float specluarMaskingShadow;
//   float4 weatherFactorRatio;
//   float4 weatherOffset;
//   sampler2D weatherSampler00;
//
//
// Registers:
//
//   Name                     Reg   Size
//   ------------------------ ----- ----
//   shadowOffset0            c21      4
//   shadowOffset1            c25      4
//   shadowProjMatrix0        c29      2
//   shadowProjMatrix1        c31      2
//   shadowProjMatrix2        c33      2
//   shadowProjMatrix3        c35      2
//   ambientLightColor        c37      1
//   FirstLightFlag           c38      1
//   DirLightDirections       c39      1
//   DirLightColors           c40      1
//   backLightEdge            c41      1
//   scatterColor             c42      1
//   reverseRatio             c43      1
//   envMapColor              c44      1
//   grace00                  c45      1
//   grace1_1                 c46      1
//   grace10                  c47      1
//   grace11                  c48      1
//   grace2_2                 c49      1
//   grace2_1                 c50      1
//   grace20                  c51      1
//   grace21                  c52      1
//   grace22                  c53      1
//   shadowFadeParam          c54      1
//   shadowSplitRange         c55      1
//   shadowColor              c56      1
//   rootPos                  c57      1
//   latitudeParam            c58      1
//   ambientColor             c59      1
//   specluarMaskingShadow    c60      1
//   normalPower              c61      1
//   fogColor                 c62      1
//   drawEnvBlendRatio        c63      1
//   reflectivityEnvMap       c64      1
//   fresnelEnvMapBias        c65      1
//   colorLimit               c66      1
//   albedo                   c67      1
//   externalEdgeControlColor c68      1
//   externalReflectMapScale  c69      1
//   weatherOffset            c70      1
//   weatherFactorRatio       c71      1
//   externalRainDropScale    c72      1
//   modulateColor            c73      1
//   lightToneMap             s0       1
//   fuzzColorMap             s1       1
//   drawEnvCubeMap           s2       1
//   edgeControlFuzzColorMap  s3       1
//   _sampler_diffuseColor    s4       1
//   shadowMap                s5       1
//   _sampler_01              s6       1
//   _sampler_specularColor   s7       1
//   _sampler_shininess       s8       1
//   weatherSampler00         s9       1
//   rainChrCubeReflectMap    s10      1
//
//
// Default values:
//
//   ambientLightColor
//     c37  = { 0, 0, 0, 0 };
//
//   backLightEdge
//     c41  = { -0.8, 0, 0, 0 };
//
//   scatterColor
//     c42  = { 1, 1, 1, 0 };
//
//   reverseRatio
//     c43  = { 1, 0, 0, 0 };
//
//   latitudeParam
//     c58  = { 1, 0, 1, 0 };
//
//   ambientColor
//     c59  = { 0, 0, 0, 0 };
//
//   specluarMaskingShadow
//     c60  = { 0, 0, 0, 0 };
//
//   normalPower
//     c61  = { 1, 0, 0, 0 };
//
//   fogColor
//     c62  = { 1, 1, 1, 0 };
//
//   drawEnvBlendRatio
//     c63  = { 1, 0, 0, 0 };
//
//   reflectivityEnvMap
//     c64  = { 0.5, 0.5, 0.5, 0 };
//
//   fresnelEnvMapBias
//     c65  = { 1, 0, 0, 0 };
//
//   colorLimit
//     c66  = { 1, 0, 0, 0 };
//
//   albedo
//     c67  = { 0.5, 0, 0, 0 };
//
//   externalReflectMapScale
//     c69  = { 1, 0, 0, 0 };
//
//   weatherFactorRatio
//     c71  = { 1, 1, 1, 1 };
//
//   modulateColor
//     c73  = { 1, 1, 1, 1 };
//

    ps_3_0
    def c0, 100, 1, 0.100000001, -2
    def c1, -0.5, 0.25, 9.99999975e-005, 10
    def c2, 0, 0.429042995, 0.743125021, 0.886227012
    def c3, 0.200000003, 0.300000012, 0.400000006, -13.2877121
    def c4, 0.298999995, 0.587000012, 0.114, 9.99999997e-007
    def c5, -0.5, 0.5, 0, 0
    def c6, 1, 0, 0.25, 0.349999994
    def c7, 0.247707993, 0.85808599, 1.02332795, -0.125
    dcl_texcoord_pp v0
    dcl_texcoord2 v1.z
    dcl_texcoord1 v2.xyz
    dcl_texcoord3 v3.xyz
    dcl_color_pp v4
    dcl_texcoord4 v5
    dcl_texcoord6_pp v6
    dcl_2d s0
    dcl_2d s1
    dcl_cube s2
    dcl_2d s3
    dcl_2d s4
    dcl_2d s5
    dcl_2d s6
    dcl_2d s7
    dcl_2d s8
    dcl_2d s9
    dcl_cube s10
    mov r0.yz, c0
    add_pp r0.x, r0.z, c55.x
    add r0.x, r0.x, -v1.z
    mul r1, c32, v2.y
    mad r1, v2.x, c30, r1
    mad r1, v2.z, c34, r1
    add r1, r1, c36
    rcp r0.z, r1.w
    mul r1.xy, r1, r0.z
    add r2.xyz, r1, c25
    mul r3, c31, v2.y
    mad r3, v2.x, c29, r3
    mad r3, v2.z, c33, r3
    add r3, r3, c35
    rcp r0.z, r3.w
    mul r3.xy, r3, r0.z
    add r4.xyz, r3, c21
    cmp r0.xzw, r0.x, r4.xyyz, r2.xyyz
    texld r2, r0.xzzw, s5
    add r0.x, -r0.w, r2.x
    cmp_pp r0.x, r0.x, c6.x, c6.y
    add r2.xyz, r1, c26
    add r4.xyz, r3, c22
    add_pp r0.z, c55.x, -v1.z
    add r5.xyz, r0.z, c3
    cmp r2.xyz, r5.x, r4, r2
    texld r4, r2, s5
    add r0.z, -r2.z, r4.x
    cmp_pp r0.z, r0.z, c6.x, c6.y
    add_pp r0.x, r0.x, r0.z
    add r2.xyz, r1, c27
    add r1.xyz, r1, c28
    add r4.xyz, r3, c23
    add r3.xyz, r3, c24
    cmp r1.xyz, r5.z, r3, r1
    cmp r2.xyz, r5.y, r4, r2
    texld r3, r2, s5
    add r0.z, -r2.z, r3.x
    cmp_pp r0.z, r0.z, c6.x, c6.y
    add_pp r0.x, r0.x, r0.z
    texld r2, r1, s5
    add r0.z, -r1.z, r2.x
    cmp_pp r0.z, r0.z, c6.x, c6.y
    add_pp r0.x, r0.x, r0.z
    mul_pp r0.z, r0.x, c1.y
    mad r0.x, r0.x, -c6.z, c6.x
    add_pp r0.w, -c54.x, v1.z
    mul_sat_pp r0.w, r0.w, c54.y
    mad_sat_pp r0.x, r0.w, r0.x, r0.z
    lrp_pp r1.x, c54.w, c54.z, r0.x
    add_pp r0.x, -r1.x, c0.y
    mad_pp r0.x, r0.x, -c56.w, r0.y
    add_pp r0.z, r0.y, -c38.x
    max_pp r1.x, r0.x, r0.z
    texld r2, v5, s8
    add_pp r0.zw, r2.xyxy, c1.x
    mad_pp r1.y, r2.z, c0.x, c0.y
    mad_pp r1.z, r0.z, -r0.z, c1.y
    mad_pp r1.z, r0.w, -r0.w, r1.z
    rsq_pp r1.z, r1.z
    rcp_pp r2.z, r1.z
    mov r3.yz, c1
    max_pp r1.z, c61.x, r3.z
    mul_pp r2.xy, r0.zwzw, r1.z
    nrm_pp r4.xyz, r2
    mad_pp r2, v4, -c0.w, -c0.y
    nrm_pp r5.xyz, r2
    nrm_pp r2.xyz, v3
    mul_pp r3.xzw, r5.zyxy, r2.yyzx
    mad_pp r3.xzw, r5.yyzx, r2.zyxy, -r3
    mul_pp r5.xyz, r4.y, r5
    mul_pp r3.xzw, r2.w, r3
    mad_pp r3.xzw, r4.x, r3, r5.xyyz
    mad_pp r2.xyz, r4.z, r2, r3.xzww
    add_pp r4, -c57.xyzx, v2.xyzx
    mul_pp r3.xz, r4.wyzw, c72
    mov_pp r5.y, c72.y
    mad_pp r3.w, r4.y, r5.y, -c70.x
    texld_pp r5, r3.xwzw, s9
    texld_pp r6, r3.zwzw, s9
    lrp_pp r3.xzw, r2_abs.x, r6.xyyz, r5.xyyz
    dp3_pp r0.z, r3.xzww, r3.xzww
    rsq_pp r0.z, r0.z
    mad_pp r0.zw, r3.xyxz, r0.z, c1.x
    mad_pp r1.z, r0.z, -r0.z, c1.y
    mad_pp r1.z, r0.w, -r0.w, r1.z
    rsq_pp r1.z, r1.z
    rcp_pp r5.z, r1.z
    add_pp r1.z, c0.y, -v0.w
    mul_sat_pp r1.z, r1.z, c1.w
    add_pp r1.z, -r1.z, c0.y
    add_pp r1.z, -r1.z, c0.y
    mul_pp r1.z, r1.z, c70.w
    mul_pp r1.w, r1.z, c71.z
    max_pp r2.w, r1.w, c1.z
    mul_pp r5.xy, r0.zwzw, r2.w
    nrm_pp r6.xyz, r5
    mov r6.w, c2.x
    mad_pp r2.xyz, r2, r6.z, r6.xyww
    nrm_pp r5.xyz, r2
    dp3_pp r0.z, r5, -c39
    mul_sat_pp r0.w, r0.z, c7.w
    mad_pp r0.w, r0.w, c43.x, r0.z
    add_pp r1.w, r0.w, c0.y
    mul_pp r2.x, r1.x, r1.w
    mad r1.w, r1.w, -r1.x, r1.w
    mad_pp r1.w, r1.w, c3.x, r2.x
    add_pp r1.w, r1.w, -c0.y
    mad_pp r1.w, r1.w, -c1.x, -c1.x
    add_pp r2.x, -r1.w, c0.y
    mov r2.y, -c1.x
    texld_pp r2, r2, s0
    mul_sat_pp r1.w, r1.x, r0.w
    mov_sat_pp r0.w, -r0.w
    texld_pp r6, v5, s6
    lrp_pp r3.xzw, r6.y, r2.xyyz, r1.w
    mul_pp r1.w, r6.y, c0.z
    add_pp r2.x, -r0_abs.z, c0.y
    mov_sat_pp r0.z, r0.z
    mul_pp r0.z, r1.x, r0.z
    max_pp r5.w, r2.x, c2.x
    nrm_pp r2.xyz, v6
    mov_pp r6.xyz, c39
    mad_pp r6.xyz, r2, c41.x, -r6
    dp3_pp r2.w, r6, r2
    mul_sat_pp r2.w, r5.w, r2.w
    mul_pp r6.xyz, r2.w, c42
    mul_pp r6.xyz, r6, c40
    mad_pp r3.xzw, c40.xyyz, r3, r6.xyyz
    mul_pp r3.xzw, r1.x, r3
    dp3 r2.w, r4.yzww, r4.yzww
    rsq r2.w, r2.w
    mul r4, r4, r2.w
    mad r4, r4, -c1.x, r5.xyzx
    dp3 r2.w, r4.yzww, r4.yzww
    rsq r2.w, r2.w
    mul_pp r4, r4, r2.w
    mul_pp r6.xyz, r4.yzyw, r4.yzww
    mad_pp r2.w, r4.x, r4.x, -r6.x
    mul_pp r6.xyw, r6.y, c51.xyzz
    mul_pp r6.xyw, r6, c2.z
    mov r7.yw, c2
    mul_pp r7.xyz, r7.y, c53
    mad_pp r6.xyw, r7.xyzz, r2.w, r6
    mad_pp r6.xyw, c45.xyzz, r7.w, r6
    mov r4.x, c7.x
    mad_pp r6.xyw, c51.xyzz, -r4.x, r6
    mul_pp r7.xy, r4.z, r4.ywzw
    mul_pp r7.yzw, r7.y, c52.xxyz
    mad_pp r7.yzw, c49.xxyz, r6.z, r7
    mad_pp r7.xyz, c50, r7.x, r7.yzww
    mad_pp r6.xyz, r7, c7.y, r6.xyww
    mul_pp r7.xyz, r4.y, c46
    mad_pp r4.xyw, c48.xyzz, r4.w, r7.xyzz
    mad_pp r4.xyz, c47, r4.z, r4.xyww
    mad_pp r4.xyz, r4, c7.z, r6
    mul_pp r4.xyz, r4, c67.x
    mul_pp r4.xyz, r4, c44
    add_pp r4.xyz, r4, r4
    dp3_pp r2.w, -r2, r5
    abs_sat_pp r4.w, r2.w
    mad_pp r6.x, r2.w, c5.x, c5.y
    add r2.w, -r4.w, c0.y
    mul r4.w, r2.w, r2.w
    mul r4.w, r4.w, r4.w
    mul_pp r2.w, r2.w, r4.w
    lrp_sat_pp r4.w, r2.w, r0.y, c65.x
    mad_pp r2.w, r2.w, -c1.x, -c1.x
    mul_pp r7.xyz, r4.w, c64
    texld_pp r8, v5, s4
    mad_sat_pp r7.xyz, r7, r4, r8
    mul_pp r7.xyz, r7, r7
    mov_sat_pp r8.xyz, c59
    mad_pp r4.xyz, r8, r8, r4
    mov_sat_pp r8.xyz, c37
    mad_pp r4.xyz, r8, r8, r4
    mul_pp r4.xyz, r7, r4
    mov_pp r8.xyz, c40
    dp3_pp r4.w, r8, c4
    mul_pp r0.w, r0.w, r4.w
    dp2add_pp r0.z, r0.z, r4.w, c2.x
    mul_pp r0.w, r0.w, c43.x
    mad_sat_pp r0.w, r0.w, -c6.w, c6.x
    mul_pp r4.xyz, r4, r0.w
    mad_pp r3.xzw, r3, r7.xyyz, r4.xyyz
    max_pp r4.xyz, r3.xzww, c4.w
    rsq_pp r0.w, r4.x
    rcp_pp r7.x, r0.w
    rsq_pp r0.w, r4.y
    rsq_pp r3.x, r4.z
    rcp_pp r7.z, r3.x
    rcp_pp r7.y, r0.w
    dp3 r0.w, r2, r5
    add r0.w, r0.w, r0.w
    mad_pp r2.xyz, r5, -r0.w, r2
    texld_pp r4, r2, s10
    texld_pp r5, r2, s2
    dp3_sat_pp r0.w, r2, -c39
    lrp_pp r2.xyz, c63.x, r4, r5
    mul_pp r3.x, r3.y, c71.y
    mul_pp r2.w, r2.w, r3.x
    mul_pp r2.w, r2.w, c69.x
    mul_pp r2.w, r0.x, r2.w
    mul_pp r2.xyz, r2, r2.w
    mul_pp r2.xyz, r1.z, r2
    mad_pp r3.xyz, v0, r7, r2
    mul_pp r4.xyz, r7, v0
    mov_sat_pp r2.xyz, r2
    mad_pp r2.xyz, r4, -r2, r3
    add r1.z, r0.w, -c1.z
    log_pp r0.w, r0.w
    cmp_pp r0.w, r1.z, r0.w, c3.w
    mul_pp r0.w, r1.y, r0.w
    exp_pp r0.w, r0.w
    mul_pp r3.xyz, r0.w, c40
    mul_pp r1.xyz, r1.x, r3
    texld_pp r3, v5, s7
    mov_sat_pp r3.xyz, r3
    mul_pp r3.xyz, r3, r3
    mul_pp r1.xyz, r1, r3
    lrp_sat_pp r2.w, r0.x, r0.y, c60.x
    mul_pp r0.xyw, r1.xyzz, r2.w
    max_pp r1.xyz, r0.xyww, c4.w
    rsq_pp r0.x, r1.x
    rcp_pp r3.x, r0.x
    rsq_pp r0.x, r1.y
    rsq_pp r0.y, r1.z
    rcp_pp r3.z, r0.y
    rcp_pp r3.y, r0.x
    mad_pp r0.xyw, r3.xyzz, v0.xyzz, r2.xyzz
    mov r1.xyz, c4
    dp3_pp r1.x, c37, r1
    add_pp r0.z, r0.z, r1.x
    mov r6.y, -c1.x
    texld_pp r2, r6, s1
    texld_pp r3, r6, s3
    mov_sat_pp r3.xyz, r3
    mul_pp r1.xyz, r3, v0
    mov_sat_pp r2.xyz, r2
    mul_pp r2.xyz, r2, v0
    mul_pp r2.xyz, r1.w, r2
    mad_pp r0.xyz, r2, r0.z, r0.xyww
    mad_pp r0.xyz, r1, c68, r0
    min_pp r1.xyz, c66.x, r0
    min_sat_pp r0.x, c62.w, v6.w
    lrp_pp r2.xyz, r0.x, c62, r1
    texld_pp r0, v5.zwzw, s6
    mov_pp r2.w, r0.x
    mul_pp r0, r2, c73
    mad_pp r0.xyz, r0, c58.x, c58.y
    mov_pp oC0.w, r0.w
    mul_pp oC0.xyz, r0, c58.z
	// disable
		mov oC0.xyzw, c5.wwww	

// approximately 265 instruction slots used (16 texture, 249 arithmetic)
 